SimplyMaya - Learn Maya

Online training for Maya and VFX artists. Join us to learn Maya, watch tutorials, and make things in 3D.

David James Software: Maya 2017

Building a full IK rig is a complicated process if you're new to rigging. This tutorial blends together several rigging techniques to create a feature rich rig, using HumanIK to do the heavy lifting. On top of this we create custom controls, letting...

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David James Software: Maya 2015

In this tutorial we create a complex simulation using four of the main dynamics engines found in Maya. We start by shattering geometry, followed by simulations with Bullet physics. After our simulation finishes we cache it out using Maya's pipeline ...

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David James Software: Maya 2015

In this tutorial we take a look at creating the UV maps and the environment for the Spach-Alspaugh House. We cover many topics like UV mapping and baking of high resolution geometry into displacement. We also generate ambient occlusion maps to prepa...

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David James Software: Maya 2014 / Marvelous Designer

Join us as we take you through the creation of interiors in Maya and Marvelous Designer. This tutorial focuses on teaching a variety of techniques to create furniture. Our aim is not to teach you how to create one room or one piece of furniture, ...

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David James Software: Maya 2014 / Marvelous Designer

In this two hour tutorial we take a look at creating some very common cloth types for use in your interior scenes. We use Maya in this tutorial, but you will be able to follow along in any 3D package capable of handling the .obj format. We start b...

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David James Software: Maya 2014 / Marvelous Designer

In this two hour tutorial we take a look at creating some very common cloth types for use in your interior scenes. We use Maya in this tutorial, but you will be able to follow along in any 3D package capable of handling the .obj format. We start b...

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David James Software: Maya 2014

In this three hour long tutorial we look at using the fluid engine in Maya to create large scale explosions. We cover not only the basics of making the explosion, but we also take a look at ways to split the explosion up into its component parts. Thi...

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David James Software: Maya 2011

In this tutorial we take you through creating explosions using Maya's fluid and nparticle systems. We cover managing multiple fluid systems mixed with multiple nparticle systems to create explosions. We also cover instancing geometry to particles...

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Some free Maya courses to help you get started.